Player > Ancestry > Hobgoblin > Feats
At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th levels). As a hobgoblin, you select from among the following ancestry feats.
Lost Omens Character Guide p.50
HOBGOBLIN
You learn formulas more easily. You gain four common 1st-level alchemical
formulas when you take this feat, and each time you gain a level, you gain a
common alchemical formula of that level. You still need Alchemical Crafting to
Craft alchemical items.
Special You can take this feat only at 1st level, and you can’t retrain into or out
of this feat.
Lost Omens Character Guide p.50
HOBGOBLIN
You’ve studied traditional hobgoblin exercises and fieldcraft, all of which have a militaristic bent. You become trained in Athletics and Crafting. For each of these skills in which you were already trained, you become trained in a skill of your choice. You also become trained in Hobgoblin Lore.
Lost Omens Character Guide p.50
HOBGOBLIN
You are trained with composite longbows, composite shortbows, glaives, halberds, longbows, longspears, longswords, shortbows, and spears. In addition, you gain access to all uncommon hobgoblin weapons. For the purpose of determining your proficiency, martial hobgoblin weapons are simple weapons and advanced hobgoblin weapons are martial weapons.
Lost Omens Character Guide p.50
HOBGOBLIN
You are trained to capture deserters, or “leeches.” If you critically hit a foe with a weapon from the flail weapon group, you can wrap the weapon around the target’s legs and then drop it, causing the foe to take a –10-foot circumstance penalty to their Speeds until they or their allies disentangle the weapon, which takes a total of 2 Interact actions.
Lost Omens Character Guide p.50
HOBGOBLIN
You’re skilled at beating a foe when their morale is already breaking. When you succeed at a melee weapon Strike against a frightened foe, that foe can’t reduce their frightened condition below 1 until the beginning of your next turn.
Lost Omens Character Guide p.50
HOBGOBLIN
Your physique is robust and can withstand blood loss startlingly well. Whenever you would gain the drained condition, you can attempt a DC 17 flat check. On a success, you don’t gain the drained condition.
Lost Omens Character Guide p.50
HOBGOBLIN
When you terrorize your enemies, you also cause them painful mental distress. When you successfully Demoralize a foe, that foe takes 1d4 mental damage at the start of each of its turns as long as it remains frightened and continues to engage in combat with you. If you have master proficiency in Intimidation, the damage increases to 2d4, and if you have legendary proficiency, the damage increases to 3d4.
Lost Omens Character Guide p.51
HOBGOBLIN
You know how to get the most out of your allies. While exploring, when you are leading and allies are Following the Expert, you grant a +3 circumstance bonus instead of +2 if you’re an expert in the applicable skill, and a +4 circumstance bonus if you’re a master.
Lost Omens Character Guide p.51
HOBGOBLIN
Prerequisites trained in all martial weapons
You know how to fight in formation with your brethren. When you are adjacent to at least two hobgoblin allies, you gain a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 on Reflex saves against area effects.
Lost Omens Character Guide p.51
HOBGOBLIN
Prerequisites Hobgoblin Weapon Familiarity
You know how to efficiently utilize the weapons soldiers use in close quarters. Whenever you score a critical hit using a weapon of the polearm, spear, or sword group, you apply the weapon’s critical specialization effect.
Lost Omens Character Guide p.51
HOBGOBLIN
Trigger An ally within 30 feet brings a foe to 0 Hit Points.
With a shout of triumph, you grant inspiration to an ally fight on. The triggering ally gains temporary Hit Points equal to their Constitution modifier until the end of their next turn.
Lost Omens Character Guide p.51
HOBGOBLIN
Prerequisites Formation Training
You can assemble a formation even with members of ancestries that lack the hobgoblins’ military discipline, and you can extend these benefits to your hobgoblin allies. When you are adjacent to at least two humanoid allies, you gain the benefits of Formation Training, even if they aren’t hobgoblin allies. Hobgoblin allies adjacent to you and at least one other hobgoblin ally also gain the bonuses from your Formation Training feat.
Lost Omens Character Guide p.51
HOBGOBLIN
Prerequisites Hobgoblin Weapon Familiarity
You increase your training in battlefield weapons. Whenever you gain a class feature that grants you expert or greater proficiency in certain weapons, you also gain that proficiency rank in all weapons you are trained in from Hobgoblin Weapon Familiarity.
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